Update to 0.2.0
-Windows API functions split into WindowsFileUtility module
-Added a folder watcher interface (IFolderWatchInterface) and bp library function which will allow you to watch a folder for file changes and respond to such events e.g. directory changed or file changed
-ZipUtility trimmed to only zipping/archive functions
-Thanks to #1](Master by Deams51 · Pull Request #1 · getnamo/ZipUtility-ue4 · GitHub) @deams51](Deams51 (Mickaël) · GitHub) now supports extracting a single file
-Unreal engine 4.14 compile fixes
This update cleans some of my utility functions into a separate Windows API module and adds a new folder watcher that will emit events when something changes in the folder, e.g. file saved or directory created.
Grab latest at Releases · getnamo/ZipUtility-ue4 · GitHub