[Plugin] Web UI framework plugin ()

Hi ,

Thanks a lot for your work. I am very excited about plugin, and I would really like to try it out. However, I have been unable to do it so far.

The “Installation” section says all one needs to do is just copy the binaries to the project folder and that’s about it. However, doing so does not work for UE4.2. So I tried to build my own binaries from source, including them in the engine source code and building the engine with them. So far so good (after commenting an include that is no longer needed). But then I run the project and it fails to load Qt5Core.dll, even though I have Qt installed in my machine. So I took all Qt DLLs along with “imageformats” and “platforms” folders from your binary distribution and copied them to my game’s binary folder. After , UE4 editor launches just fine, I am able to enable the plugin and use some of its blueprints (“GetTexture”, for instance). However, when I run the game I get an error saying " application failed to start because it could not find or load the qt platform plugin windows".

I am not a Qt expert at all, but my guess is that the Qt binaries you included, particularly qwindows.dll, are somehow UE4.1 dependent and don’t work with UE4.2.

So my question is, what am I doing wrong? Why is the plugin not finding my machine’s Qt installation? How can I generate my own DLLs for my project?

Thanks a lot!