[PLUGIN] USQLite

I’m testing the plugin with my game and I can save to the database inside the editor without any issues (The results show up when the session is running). Whenever I stop the session the database is cleared and the rows are lost. How can I prevent the rows from clearing?

I’m on UE 4.27.2 source built and use Generate SQL from Object (Serializable Object) > Add command to Queue > Save All Data (not save Immediate) to save to DB.