[Plugin] SQLite3 Database Plugin

Hi JasonW,
Having to build the binaries must be no doubt a bit annoying. I had thought of building them myself but I didn’t have an OSX machine available at the time. It shouldn’t be a big deal but I haven’t dealt with OSX compiling so I don’t know what the real problem is. Perhaps it has got something to do with 64bit/32bit binaries? The editor is 64bit, are you building the SQLite library as 64bit? You could probably skip the command line building and create a project in XCode and build it there if necessary, should be a more user friendly environment.

Unfortunately what comes to the writing into SQLite databases I never got into implementing that I’m afraid. I moved on to use Unity as my own platform and that killed my need to develop this plugin any further. In practise however it should be pretty easy to enable that functionality with just minimal changes, since there’s already support for free form queries if I recall correctly. It’s just that there aren’t custom nodes for that purpose. I’ll maybe take a look at it if I have the time.

Oh, also take a look at the build C# script, you should name the built library correctly in order for UE4 build system to find it.
EDIT: to be precise, this line needs changing since it doesn’t account for OSX builds