[Plugin] Socket.io Client

Hi there! I just bought your plugin today and have been trying to get it to work with HTML 5. When I run it in editor (or packaged for windows) it is able to connect to the socket/ server just fine. However, when I package it out and run it in the browser, soon as I try to emit an event the game crashes and gives an error:

Uncaught abort(197) at Error at jsStackTrace (blob:http://127.0.0.1:5500/0cd32848-f0c9-…1c50698:654:12) at stackTrace (blob:http://127.0.0.1:5500/0cd32848-f0c9-…1c50698:669:11) at abort (blob:http://127.0.0.1:5500/0cd32848-f0c9-…50698:21005:43) at nullFunc_viii (blob:http://127.0.0.1:5500/0cd32848-f0c9-…c50698:17194:2) at b197 (:wasm-function[130013]:0x3b8495d) at UObject::execCallMathFunction(UObject*, FFrame&, void*) [__ZN7UObject20execCallMathFunctionEPS_R6FFramePv] (:wasm-function[14313]:0x687dbf) at UObject::execLetObj(UObject*, FFrame&, void*) [__ZN7UObject10execLetObjEPS_R6FFramePv] (:wasm-function[14335]:0x68d639) at ProcessLocalScriptFunction(UObject*, FFrame&, void*) [__Z26ProcessLocalScriptFunctionP7UObjectR6FFramePv] (:wasm-function[14444]:0x69bc6c) at void ProcessScriptFunction(UObject*, UFunction*, FFrame&, void*, void ()(UObject, FFrame&, void*)) [_Z21ProcessScriptFunctionIPFvP7UObjectR6FFramePvEEvS1_P9UFunctionS3_S4_T] (:wasm-function[14445]:0x69cc02) at ProcessLocalFunction(UObject*, UFunction*, FFrame&, void*) [__Z20ProcessLocalFunctionP7UObjectP9UFunctionR6FFramePv] (:wasm-function[14443]:0x69ae28)

Has anyone tried using this plugin with HTML5? Any help or ideas appreciated.