I just checked the latest version of the plugin against a binary roundtrip test and it still works as expected. I don’t see your node.js logic in the pictures, without that I can only make assumptions. It looks like you’re trying to get the field ‘avatar’ when your json has the binary data under ‘useravatar’ so it could be getting the wrong field which is why it would be empty… Otherwise the blueprints look correct at a glance. You might consider using *emitWithCallback *if you’re trying to fetch some information from the server which would obviate the need to bind and emit another event for receiving the data.