[Plugin] Simplex Noise 1D,2D,3D,4D Fast Perlin Noise Version

This noise lib is pretty good and easy to pull with static calls from functions in your cpp. But… why does it generate such a large binary file system, my project just gets bigger and bigger each time I use this lib it adds to the binary folder.

So I said okay I will delete the binary files that I no longer use, that were generated when I did tests with noise, so I look at the dates when they were created and modified for the last time and I deleted them, and it works for a while and for some reason unreal decided to check these files that are no longer need or in use and it says that It cannot find these binary files and my project will not boot up and editor dies on me, I cannot enter the unreal editor because when it loads the project it says it’s missing some binary files. So I can go up to 40 GB just from this simplex noise library in time, and I cannot delete files that are inside the binary folder. I just have to recreate my project that means starting a new project with the old source files that I save. Is there a way around this ? to some how clear the old stuff that I use for tests, noise for my terrain that I experiment with then it gets saved, I no longer needed, it’s just left there and you cannot delete it because the project will get ruined. All the files from the binary folder that I delete are only associated with Simplex Noise library, I do not delete other files from the bin folder. Any help ?