[PLUGIN] Savior

I found a problem, but I don’t know how to solve it, maybe you can tell me…
As I understand it, the actor is loading too fast, unlike the loaded plugin data. I added a 1 second delay and the data was loaded completely. I tried different events,On Begin Play, On Begin Respawn, On Finish Respawn and everywhere the data was lost but with a delay everything loaded. I tried On Loaded, but as I understand it, it only works when the actor is already in the world and does not spawn while loading game. How do I get the event when the actor has received 100% of the data from the plugin?

It would be nice if you updated the event documentation to accurately describe how they work.

Also, a small question, if I save the SGUID for later restoring the dynamic Actor Reference, do I need to use Generete Once: SGUID or still use Make SGUID?