[PLUGIN] Savior

Hey Bruno, hello hello from Brazil! :slight_smile:

I gotta say that Savior is impressive technology-wise, congratulations and thanks for taking the time to bring it to life!

A few questions for you:

  1. Should I assign SGUID to the UObjects I want to save as well? Pretty much, my Inventory System is a simple UObject.
  2. I have both an InventoryObject and an InventoryComponent (for when I want to attach the Inventory to Actors). That said, the way I instantiate the InventoryObject at the InventoryComponent is through the BeginPlay and I feel it is overriding anything that’s loaded from the disk. By chance, do you have any ideas about better behavior when it comes to that?
  3. How to assign dynamic SGUIDS to Components generated/attached in run-time? I mean, I know I can create the property and “Generate” a value - but what if I have two of the same components in a given Actor?

Now, if I may, here are a couple of suggestions as a sincere comrade customer.

  1. Would you mind going through some of the Load/Save Actor Hierarchy in your docs? I just discovered them by reading buried posts here and had to unselect “Context Sensitive” in order for them to show up. If it was mentioned earlier, I probably should have saved 1-2 hours of work.
  2. I guess you could improve your docs regarding SGUID a little bit. I mean, it was clear enough to me – except that I didn’t know I had to “Generate” a GUID at Components, and as I asked above, I still don’t know whether it’s required for UObjects to have SGUIDS as well.
  3. As my last suggestion: after reading this thread here, it’s clear to me that people don’t like to read. They asked you 1293719237 times the same thing - specially when it comes to SGUIDs - and it hurts me seeing you answering the same thing over and over again. That said, have you ever considered creating a 5-10 min video, introducing the initial setup and the basics of Savior? I’m really sure people will be happier and you would save yourself a lot of time. :smiley:

Anyways, that’s it!

Once again, thank you for this amazing plug-in and can’t wait to have your answers in hand!

Um abraço! :beers:

1 Like