Hey Bruno, hello hello from Brazil! 
I gotta say that Savior is impressive technology-wise, congratulations and thanks for taking the time to bring it to life!
A few questions for you:
- Should I assign SGUID to the
UObjects I want to save as well? Pretty much, my Inventory System is a simpleUObject. - I have both an
InventoryObjectand anInventoryComponent(for when I want to attach the Inventory to Actors). That said, the way I instantiate theInventoryObjectat theInventoryComponentis through theBeginPlayand I feel it is overriding anything that’s loaded from the disk. By chance, do you have any ideas about better behavior when it comes to that? - How to assign dynamic SGUIDS to Components generated/attached in run-time? I mean, I know I can create the property and “Generate” a value - but what if I have two of the same components in a given Actor?
Now, if I may, here are a couple of suggestions as a sincere comrade customer.
- Would you mind going through some of the
Load/Save Actor Hierarchyin your docs? I just discovered them by reading buried posts here and had to unselect “Context Sensitive” in order for them to show up. If it was mentioned earlier, I probably should have saved 1-2 hours of work. - I guess you could improve your docs regarding SGUID a little bit. I mean, it was clear enough to me – except that I didn’t know I had to “Generate” a GUID at Components, and as I asked above, I still don’t know whether it’s required for
UObjects to have SGUIDS as well. - As my last suggestion: after reading this thread here, it’s clear to me that people don’t like to read. They asked you 1293719237 times the same thing - specially when it comes to SGUIDs - and it hurts me seeing you answering the same thing over and over again. That said, have you ever considered creating a 5-10 min video, introducing the initial setup and the basics of Savior? I’m really sure people will be happier and you would save yourself a lot of time.
Anyways, that’s it!
Once again, thank you for this amazing plug-in and can’t wait to have your answers in hand!
Um abraço! 