Hey Bruno,
I cloned my project on a new machine and it compiled fine, but unreal crashes on startup with these errors:
UE4Editor_Savior3!USavior3::MakeActorGUID() [D:\Build++Portal\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Savior\Source\Savior3\Private\Savior3.cpp:2437]
UE4Editor_Savior3!USavior3::execMakeActorGUID() [D:\Build++Portal\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Savior\Intermediate\Build\Win64\UE4Editor\Inc\Savior3\Savior3.gen.cpp:771]
It still loads on the other computer. I ran a debug real quick to give you more info if it helps:
I am going to keep looking into it, but let me know if you have seen this before or have any suspicions why this would happen on a new machine.
Thanks!