[PLUGIN] Savior

OK, so I missed that the SGUID property is now obligatory for all actors which need to be saved. After adding the property I was able to save/load in my project. Bruno, thank you for your quick replies via PM!

That being said, the demo level doesn’t present the same behavior as shown in the official youtube video. For example, the balls on Level 1 have their positions restored on the video and that’s not the case in the actual demo level. It may be confusing for newcomers.

Also I’d love to see some form of basic documentation extracted from this thread. There is a lot of useful info scattered across 49 pages and it would be awesome to make it more accessible.