[PLUGIN] Savior

Compiled and ran fine. Saved game (to disk) and loaded it without problem. However the OnLoaded() call-back for the base character (implementing ISAVIOR_Serializable) is never executed. I replaced Savior3::Load/SaveGame() with Savior3::Load/SaveActor() (and changed logic accordingly) but that failed to save to slot. I think I’ll just save player states in game mode instead, this isn’t working out for me.