[PLUGIN] Savior

You can attach any save data to existing slot files if you read data before you save an individual actor.
For example:

New Slot Instance -> Read Slot from File -> Save Actor (Player State) -> Write Slot to File.

The engine is probably spawning your state in Editor with every time a different name, so the easy save/load nodes can miss it in Editor, but you can load it directly like above with “Load Actor” node.