It’s the byte size Unreal is using to store json text data. On PC they happen to be readable.
I am not adding any obfuscation because doing that will introduce the possibility of lost/corrupted data on load.
It’s the byte size Unreal is using to store json text data. On PC they happen to be readable.
I am not adding any obfuscation because doing that will introduce the possibility of lost/corrupted data on load.