Hi Bruno,
Inside each function where you are able to load into a different level, effectively each time where your code is calling GameplayStatics::OpenLevel, would you be willing to expose the Absolute boolean and Options string? Perhaps hiding both variables under the Advanced Display for people to click on to expose them. You’d really help us out if you could add this feature in one of your next releases if you have time to do so. Please check the screenshot below of what I mean.
Kind regards,
Wabo
