[PLUGIN] Savior

Thanks for the response. I was already trying to do that.
It seems like I had to add a delay node (of one frame) between the “[SAVIOR] Load Game World”(using “Reset Level on Load”) and the “[SAVIOR] Load Game World” call, it does not seem to be able to perform both loads in the same Event sequence without a delay in between them.

Without a delay it seemed to only perform the “[SAVIOR] Load Game World” (using “Reset Level on Load”) correctly so the level got to its initial state without any saved changes being applied.

Do you think the Delay node should be necessary to be used between the two calls, or should it be working without a delay of one frame?

1 Like