Dear Bruno, I’ve got another instance where your help is needed. I’ve spent my time trying to get into ins and outs of the system, tinkered with the demos you provided, but still can’t figure out the way to load the states of the actors that I made myself. Let’s say I’ve got this cube with a collision sphere that upon overlapping with the player changes its material. I’ve placed it into the SV_demo-level level, the cube changes its material and I set it as a variable. Then I save the game in the 1 slot, not changing anything in the demo at all, and upon loading the same game, the cube is back to it’s default value. Am I missing something? The interfaces are implemented, SGUID generated and marked as savegame, as is my COLOR variable that handles the logic. Loading does… nothing?