I’m having some trouble saving my local player subsystem. I’ve saved GameMode, World, GameInstance and even Save/Load object, but the data inside the subsystem won’t save.
I’ve labelled the property (An array of a struct) as SaveGame.
I’m having some trouble saving my local player subsystem. I’ve saved GameMode, World, GameInstance and even Save/Load object, but the data inside the subsystem won’t save.
I’ve labelled the property (An array of a struct) as SaveGame.