Hello, for some reason, after I upgraded my game to UE5 the “Save Game World” node seems to not work, even though it worked flawlessly in UE4. I even tried to create a blank/fresh project and run the same node, but it doesn’t seem to work. The engine does not crash, and the logs have no errors either, it’s just that nothing happens when you run the node, and it goes to “on fail”. Anyone else having this issue?
I even verified the engine just to be sure that there are no issues with the engine. UE5 5.0.1.