Thanks but your answer bring me to a new question: why there’re 3 different savior method to create sguid?
Especially, why I have to use in Game Mode “create once Sguid” to make it work while in the third person character Bp I use Savior make Sguid Actor to make it works?
So far, from my understanding, an actor an instance of a class (basically a pointer) and in game Game mode is an instance too.
So why I have to use 2 different methods for those two objects which are both instances?