[PLUGIN] Savior

Hi Bruno. After several updates of the savior, I returned to work and noticed that after loading some of the actors not loaded. Previously, everything worked. And so I tried to do some work on the errors thinking it was my fault. And I found that when saving, I have all the actors and each has a unique SGUID, this is also confirmed in the save file.
And during loading, I lose about half of the actors and components, there is no log of loading the missing actors and components in the loading logs.
For loading, I use node Load Game World [+ Callback], also in Scope the actors loaded by parent are specified. What could be the problem?