[PLUGIN] Savior

I thought that might be the case so I set all the meshes to be the same one and the load time still scaled linearly with the number of actors I added to the level, which makes me think it’s not the mesh component. I’m only adding about 30 meshes and load times are 15+ seconds. Do you have any recommendations about where a good place to start doing time measurements would be? I’m a little newer to UE than I’d like to be. I think this is where some quick tutorial videos or better documentation would be helpful.

Also, does the plug-in save the meshes automatically? I was loading them up manually after the actors has been respawnes by the save system because I didn’t think that was the case. I’m just venturing in to Save functionality and your plug-in was so highly rated and seemed so much more practical that I just went for it instead of starting with the UE save system.