I’m currently stuck trying to display a player’s sprint/energy (or other variables available in the Character blueprint) on the HUD.
I’ve watched your two JS callback videos however my context is incorrect because I’m trying to invoke the call from within the Character blueprint which I know is wrong – it’s just that I’m not sure how to set it up. I can see you’re doing the invoking from within BPDoorControl which inherits from BPMonitorScreen which in turn is a Web View.
I’m trying to implement a sprint bar so if you could explain how to communicate with a web view from the Character (or whether this is the wrong way to do it) that’d be great!