If I download this and build it, without making any edits, it does not work.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.09-20.57.21:801] 0]LogWindows:Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.09-20.57.21:801] 0]LogWindows:Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.09-20.57.21:801] 0]LogWindows:Error:
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.09-20.57.21:801] 0]LogWindows:Error: Fatal error: [File:D:\Build++UE4+Release-4.13+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 3121]
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.10.09-20.57.21:801] 0]LogWindows:Error: Illegal call to StaticConstructObject() while serializing object data! (Object will not be saved!)
Is or will there be a solution? :o