[Plugin] Object Pool Component

Thank you for looking into this, but…

  • If we’re not to use the addcomponent dropdown list, then how do we add that component to an actor ?
  • if you mean the dropdown with the variable types ( these are also the same ), can’t we set a variable to the pool component type then ? to have a local reference to a pool component.

Another thing… that would make the plugin even more usefull:

Would it be possible to set the object pool count dynamically? I understand that you can’t or shouldn’t change it during runtime. That would defeat the purpose. But setting the size value once at runtime would be nice if this depends on other parameters. If you know and set the size by the time the actor containing the objectPool component is constructed or something, that should be possible to do right ?