[USER=“434”] XaVIeR[/USER]
Finally got around to download the plugin, yet again :o Copied “ObjectPool” folder from launcher’s engine to my project’s Plugin folder. Deleted Binary and Intermediate folder. Ran my custom source build of UE4 and loaded my project. Got the following (as expected):
I pressed Yes:
Yes again and it got compiled (showed up in Plugins, etc.)
After I closed UE4 and then restarted it (reopened my project), I got this again:
Output log window showed this (in yellow): LogTemp: Warning: :: Initializing Object-Pool Plugin.
When I go to Plugins, plugin is there and enabled. When I right click in the Content browser, I see respective classes. I assume it’s going to be working, but it’s annoying to get the popup window every time I load my project.
Why is this happening and can it be fixed, please ? (if you can tell me what to tweak in the code and where, I can just probably follow the instructions to fix it locally).