[USER=“434”] XaVIeR[/USER]
Questions:
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If my AI is network replicated and I spawn them using your pool system. My AI should appear in multiplayer. Which part of the system won’t work in multiplayer?
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In the screenshot below, I have a master AI character pool class and it has 4 child characters. How can I do this with one pool component (Master Zombie AI) added to BP_Spawner without creating individual pool component for all 4 children.