Plugin Installation Error (MD-0011-0) After Fab Migration

I am having issues in macos (OSX). I am trying to install metahuman plugin on 5.5 & 5.4. Both error out. This seems to be a mac issue for me.

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Same thing. Canā€™t install metahuman at any editor om my macā€¦

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Iā€™m having trouble with ā€œGeomaetryCacheCollisionā€ today

i thought so too because the same day I installed it on a Windows system to get the work done from Fab itself and it worked well

Hey, How did you resolve it though?

I am having trouble with the MetaHuman Plugin and MetaHuman Lighting

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Are you having the same installation error as in the original post?

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Hello, Yes. This is the error in the logs for MetaHuman Plugin on macos.

[2024.10.28-16.18.52:020][982]LogOnline: Warning: OSS: Invalid response. CorrId=UE4-11b8466d054223c4088dd1a8dcdae600-6273B0F0CC46FD31F667068B321B104B-9A7E3EC8A646C80238BCF7B4E467214A code=404 errorcode=JsonErrorUnknownCode errormessage=Server error of type JsonErrorUnknownCode errorraw={ā€œNot Foundā€:ā€œCould not find any manifest download info with artifactId=MetaHuman_5.4ā€}

Looks like a manifest file issue. Is there a workaround ? Can we download and install the plugin manually ?

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Yes.

Hi yes.
Also is there an ETA on this?

I have this:

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Having this same problem. Just decided to try the metahuman plug-in and had this problem and did 3 different installs even changed engine versions was about to give up. Please fix this :ā€™(

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Itā€™s not surprising that this still hasnā€™t been fixed yet, since our saying internally that we always say around here is ā€œdonā€™t rely on Epicā€ and that advice has served us well all these years. We usually make it a point to just build anything we need ourselves, rather than trust Epic for anything.

Now we realized this was a problem immediately after of updating our plugins, and then on Thursday of last week submitted some .zip files to go with our UE downloads. They are literally still ā€œpending verificationā€ since last week, even though all we did was add a few .zip files, didnā€™t even change the UE downloads.

So even though weā€™re trying to actively do something about this, by offering at least .zip downloads for our customers, even that apparently canā€™t get done around here, and is too much to ask. This entire rollout has been so abysmal itā€™s actually insane, even by our ā€œdonā€™t rely on Epicā€ standard. We have customers that cannot download our plugins at all, a broken profile page with no items on it (all because we edited our username) and everything is just sitting around ā€œpending verificationā€ for almost a week!

going to add to the thread here. I am an UE beginning and really was hitting my stride with animation, sequencer and control rigs. I wanted to follow a tutorial that said download the metahuman plugin. The plugin didnt show up until I did the Fab migration, and now I am unsure what to do. I think Metahuman Animator looks so cool and will help take me to the next level, but why put in an unneccesry hoop like Fab breaking everything that was already working fine. Reading others comments made me feel less crazy because I didnā€™t do anything but what Epic told me to do and now I feel I cant take the next step in my learning.

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Iā€™ll check the status on this.

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Iā€™m having same issue can literally not access this metahuman plugin and have tried re-installing unreal 5x now. I also tried making a brand new account too. I just want to go from mesh to metahuman COME ON EPIC PLZ xo

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We found the issue that caused some of the plugins submitted to Fab to fail to install. Weā€™ve implemented additional safety nets to ensure that new publications will not be left in a broken state moving forward.

This change added delays in our ability to process plugin submissions, so please bear with us for a few days while we work through the queue to get your listings updated on Fab.

For folks having the issue with the Metahuman plugin, are you on Windows or Mac?

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Mac


Everytime I try to install Iā€™m hit with this ā€¦

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Thank you!

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