Hmm… okay, so I hit an issue, not sure why it is an issue BUT:
I am trying to get a bunch of stars from a mysql databas, via PHP in JSON format to UE4.
The webpart works, UE4 gets the data so everything works.
Up until I try to loop through the data UE4 received.
SO the data is sent in the following format:
{
“stars”:
{
“n”:“starname”,
“t”:5000.0,
“x”:1,
“y”:1,
“z”:1,
“v”:1
}
]
}
the array has 5575 elements (stars)
an image of the blueprint:
[ATTACH=JSON]{“data-align”:“none”,“data-size”:“large”,“data-tempid”:“temp_139251_1527802320210_778”}[/ATTACH]
so when it runs - it crashes UE4, nothing is printed (UE4 freezes before the crash) and then it tells me that I exceeded the max number of UObjects (set to 8+ million)
In otherwords - how on earth is this creating 8+ million UObjects when it is supposed to loop no more than 5575 times?
Thanks