here the full Log:
Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: mono "/Users/Shared/UnrealEngine/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe" Plugins Android Development -Project=/Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject /Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject -remoteini="/Users//
Documents/Games/TestPlugins/Plugins" -noxge -generatemanifest -nocreatestub -NoHotReload
UATHelper: Packaging (Android (All)): UnrealBuildTool: Performing full C++ include scan (building a new target)
UATHelper: Packaging (Android (All)): UnrealBuildTool: NDK version: 23, GccVersion: 4.9
UATHelper: Packaging (Android (All)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (All)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 6.577758s to run mono, ExitCode=0
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: mono "/Users/Shared/UnrealEngine/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe" Plugins Android Development -Project=/Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject /Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject -remoteini="/Users//
Documents/Games/TestPlugins/Plugins" -noxge -nocreatestub -NoHotReload -ignorejunk
UATHelper: Packaging (Android (All)): UnrealBuildTool: Creating makefile for Plugins (no existing makefile)
UATHelper: Packaging (Android (All)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
UATHelper: Packaging (Android (All)): UnrealBuildTool: NDK version: 23, GccVersion: 4.9
UATHelper: Packaging (Android (All)): UnrealBuildTool: building WITHOUT VULKAN define
UATHelper: Packaging (Android (All)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android
UATHelper: Packaging (Android (All)): UnrealBuildTool: Parsing headers for Plugins
UATHelper: Packaging (Android (All)): UnrealBuildTool: Running UnrealHeaderTool "/Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject" "/Users//Documents/Games/TestPlugins/Plugins/Intermediate/Build/Android/Plugins/Development/Plugins.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -Wa
rningsAsErrors -installed
UATHelper: Packaging (Android (All)): UnrealBuildTool: /Users/Shared/UnrealEngine/4.13/Engine/Plugins/EpicLeaderboard/Source/EpicLeaderboard/Classes/EpicLeaderboardObject.h(16) : Property is exposed to the editor or blueprints but has no Category specified.
UATHelper: Packaging (Android (All)): UnrealBuildTool: Error: Failed to generate code for Plugins - error code: OtherCompilationError (5)
UATHelper: Packaging (Android (All)): UnrealBuildTool: UnrealHeaderTool failed for target 'Plugins' (platform: Android, module info: /Users//Documents/Games/TestPlugins/Plugins/Intermediate/Build/Android/Plugins/Development/Plugins.uhtmanifest).
UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 38.524047s to run mono, ExitCode=5
UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): /Users/Shared/UnrealEngine/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe Plugins Android Development -Project=/Users//Documents/Games/TestPlugins/Plugins/Plugins.upro
ject /Users//Documents/Games/TestPlugins/Plugins/Plugins.uproject -remoteini="/Users//Documents/Games/TestPlugins/Plugins" -noxge -nocreatestub -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.02.24-05.32.48.txt'
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog (System.String App, System.String CommandLine, System.String Logfile, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog (AutomationTool.CommandEnvironment Env, System.String App, System.String CommandLine, System.String LogName, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback)
[0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, System.String CommandLine, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, UnrealBuildTool.FileReference Project, System.String Target, System.String Platform, System.String Config, System.String AdditionalArgs, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x0
0000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.BuildWithUBT (System.String TargetName, UnrealTargetPlatform TargetPlatform, System.String Config, UnrealBuildTool.FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, System.String InAddArgs, Boolean Fo
rceUnity, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.Build (AutomationTool.BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, System.Collections.Generic.Dictionary`2 PlatformEnvVars, Nullab
le`1 InChangelistNumberOverride, System.Collections.Generic.Dictionary`2 InTargetToManifest) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at Project.Build (AutomationTool.BuildCommand Command, AutomationTool.ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.BuildCommand.Execute () [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Process (System.String] Arguments) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): at AutomationTool.Program.Main () [0x00000] in <filename unknown>:0
UATHelper: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (All)): RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults:Error: Error Unknown Error