[MENTION=11029]Andrew Bedier[/MENTION]
The system was designed with arcade games in mind but
with a little bit of tweaking you could implement for example 1 leaderboard per weapon type and rank your players based on kill count, precision or K/D.
At the moment we are limiting the number of returned scores to 50
So to only figure out the rank you would have to loop through the returned scores and find the username
If I have some time I’ll add a getRankForUsername api endpoint which should make this type of use case much easier to implement