Well it’s been a while! The plugin has been published to the Marketplace:
https://www.unrealengine.com/marketplace/en-US/product/0e9dd2a8f807456da0fe6af280ab795c
Of course it’s still free and it’s still open source. You can check it on github:
During these years the plugin went through few changes. There are more code flow actions, more control over these actions, the support for c++20 coroutines, BP nodes and a bunch of performance and stability improvements. It already has been used in multiple released projects, so I’m confident in saying that it’s battle tested and useful.
Cheers! <3