[PLUGIN] DynamicNode - Very large animation plugin(Locomotion,Swimm,Flying,Ragdoll,IK,CCDIK,LookAt)

Heavily dependent on animations.

Check the Maximum Speed first - just start moving and see if there is Foot Sliding at max speed.

Next, adjust the acceleration - see if there is Foot Sliding when the Character accelerates, but has not yet reached max speed
Also do not forget that you can use the Acceleration Curve(Use for StartMove Animation - see tutorial)
The curve is needed to make the acceleration not linear

Next, you need to check the braking - it must meet the animation to stop the movement. Also, do not forget that there is a StartStoppingCoef (It assigns at what speed from the maximum to apply the stop animation. 1 - at 99% of the maximum speed , 0.1 - 10%)