[PLUGIN] DynamicNode - Very large animation plugin(Locomotion,Swimm,Flying,Ragdoll,IK,CCDIK,LookAt)

I figure it out why it was giving me the error where it was saying is missing the DynamicNode in the final pose when I really did have it plugged in, to resolve the problem I had to Include DNCharacter in my current BaseCharacter and then make BP class based on it and that fixed the problem

what setting you recommend for acceleration, braking and maximum speed for it to work correctly?