Hi there!
Are you saying you can’t access static bp library nodes from the uobject blueprint of the Menu System Pro Save Game Manager BP ?
If that is the case you will want to move your core game functionality for save and load somewhere where you can!
My Rama Save System Plugin BP nodes can be accessed anywhere that static BP library nodes for any part of the unreal engine can be accessed.
I wish you luck with this!
Victory to You @woodencase01 !
Rama