Hi ,
Sorry for the delayed response to your question. Have you tried adding a “Plugins” section to the .uproject file? Something like this:
"Plugins": [
{
"Name": "MyPlugin",
"Enabled": true
},
{
"Name": "MyOtherPlugin",
"Enabled": true
}
This will tell the .uproject file to make sure any listed plugins are present when opening the project in the Editor. If they are not included in the project, a notification will pop up to alert you. Does that meet your needs?