Plug-in

Glad you are finding interesting. :smiley:

Right - forgot to mention in the instructions that you should toggle a few settings in the Unreal Editor to get a better experience:

In the Unreal Editor menu select Edit -> Editor Preferences…

Then in that dialog make sure that General -> Miscellaneous -> Performance -> Use Less CPU When In Background ] is unchecked.
Also make sure in the same dialog that Level Editor -> Sound -> Allow Background Audio is enabled.

This assumes that all the other settings are default. There are lots of other Unreal Editor settings - I recommend exploring around in there and see what else looks interesting to tinker with.

We normally hook up the IDE to the World Editor so that tilde ~ or Ctrl+~ toggles the Skookum IDE just like many game consoles. We will be hooking up into the Unreal Editor with the plug-in in the near future.

You can get the best power and productivity from the scripting system and the editor having greater integration.

Being able to edit scripts on a separate monitor from the game / editor is totally awesome. It is especially nice when doing stepwise debugging. :smiley:
If you look at the typical workstation setups on other projects everyone has two monitors. It still works with just one monitor of course.