Please implement Short-Circuit evaluation for Blueprint

Calm down, we get it. My point was it’s already possible so I didn’t see what OP said was missing as such. Like SaxonRah says, you stagger the branch nodes.

Depends on the situation though, you might be performing an op on a variable using pass-by-reference, and returning based on what happens.

I don’t see any reason NOT to have this, though so long as there are no major hits in flexibility taken by doing so. It should be off by default too, most Blueprint users probably have no idea what SCE is, and usually won’t ever need to.