Maybe in Unreal Engine 5.
This kind of rewrite would be a candidate for a completely new engine - it’s probably a bigger change than moving from UE3->UE4. They’re unlikely to change the fundamental architecture of the engine in the same version IMO.
Maybe in Unreal Engine 5.
This kind of rewrite would be a candidate for a completely new engine - it’s probably a bigger change than moving from UE3->UE4. They’re unlikely to change the fundamental architecture of the engine in the same version IMO.