I wrote down a few FAB things that should be improved (on my Seda145 account)
This could be a solution. Currently it’s so hard to even browse the content on FAB. I scroll down the content for fun to see what people are releasing and once you hit a a “wall” of 50+ soccer shirt products it stops being fun. Those products can also decrease visibility of ones which are published less frequently (such as game mechanics code plugins).
But, what about the existing bunch of products? They wouldn’t charge someone 5$ x 300 products published in the past.
I wonder if I can even reach people through FAB, and consider additional marketing.
And then there’s the amount of AI generated or low quality products. They have a place on the market but not like this. I’m seeing a lot of content which might be copied directly from games (sly raccoon, DBZ etc.) but those listings could also be people recreating those assets (learning how to create them etc. then putting them online for sale). There is no quality control on that and the latter is trademark infringement. They should be hidden.
Well, I agree with this too! Would it help if FAB could group together those products as a collection? Person X creates 50 soccer shirt designs and it shows on FAB as “soccer shirt collection”? You’d be able to click on that and browse the individual products inside of it. I imagine the UI a bit like a Youtube playlist.
Exactly, “Size” (amount of content) does not reflect value. Some very useful code plugins (engine tools etc.) can be just a few text files in size and take more than a day to create. Meanwhile AI can generate entire character icon packs for the UI while people take a nap.
My products are code plugins which all solve specific tasks independently. I chose specifically not to release one large framework of features, because small independent plugins are easier to integrate with projects and are cheaper for the customers. You buy just the parts you need. If FAB had support for plugin dependencies I would have added more listings already .