Playing sound when float reaches zero (Door close/open)?

Yeah, I’m an idiot. This fixed that issue. However I’ve noticed another issue along the way. By default this blueprint’s input was set to Disabled:

http://ss.myth.ro/t/nm84H.png

Which obviously meant no input was being accepted. I changed this to Player 0, however now only the most recently placed version of this blueprint (within the level) actually works.

I know this is different to the original question, but figured I’d ask now before making a whole new question. :slight_smile:

Thanks again!