Playing sound cues requires real time audio enabled?

Hey catonice,

I was unable to reproduce this in a new blank project using the Starter Content audio cues. Could you test this as well?

The real-time audio should not pertain to the sounds being played from the Content Browser.

You might also want to test in a more recent version of the engine to see if it occurs there as well. This could just be a project specific issue.

Thank you,