Hey…time for a bump and a sneak peek
Because I always get distracted I decided to rebuild my “PhysicsObjectMode” in a fresh project so I can concentrate on improving it.
Current Progress:
Before this, you could only spawn simple cubes with a fixed constraint. Now you can spawn A Cube, Cuboids, Wheels, Hinges and Suspensions/Springs with customizable constraints.
Also it’s possible to control the vehiclePawn without having to possess it.
My next goal is to make vehicles save-/loadable, add another Hinge for steering and add a physics handle to lift the vehicle into the air for easier building (something like in scrap mechanic)
Once I’m happy with it I will implement it in my main project and update the download link.
(If you feel like experimenting with my current progress —> Link. But be warned this is only a rough prototype;))