Players Health Getting Reset After Health = 0 ???

As i was literally typing out a response as to why i thought i knew the player was not just being ‘resurrected’, i realized that you are correct! I thought that the randomizing of the arrays index, was going to make it so that there would not be any repeats. Now i realize that what you are saying is right. So thank you so much!

But a quick question, is there anyway that i can have the spawn point randomly selected, but not allow for there to be a repeat?

Anyway thank you so much!