Playercontroller[0+1] cant receive any (gamepad/keyboard) input

I’m having some pretty big issues with trying to use 2 control inputs with one game, but I finally got that working. The problem now is that I have a special ‘mirror’ BP that has reflect properties, and also move properties by enabling and disabling input. I’m trying to be able to click on a gamepad face button to turn my mirror. I’m able to do that just fine when I do a click on mouse event. It appears to be working for the player 0 input, but not my 2nd player. I don’t know if I’m missing a proper cast. I also tried accessing it from the level BP. I’m stuck on getting multiple enabling and disabling of player inputs when passing through a collision box. Any help would be appreciated.