PlayerStates does exists on client and clients can get access to them without help of the server. Variables of PlayerStates are also modifiable, but as soon as they changed on server side clients receive values from server and overwrite old ones.
PlayerStates does exists on client and clients can get access to them without help of the server. Variables of PlayerStates are also modifiable, but as soon as they changed on server side clients receive values from server and overwrite old ones.