Hey again @Everynone
Mhh I see.
Can I somehow use this normal information to “snap” my object on the face of the wall? I have issues with the distance from my object to the wall.
I currently use your normal information to read the axis, then 4 branches for each axis (x/y/-x/-y) then manually substracting/adding floats to make it suit nice to the wall. This would be okay for one object, but obviously a nightmare for more/different objects.
Your time in this thread is much appreciated … thanks!