Player Controller with Enhanced Input System

Repurposed a project to implement an interface on the character bound inside of the player controller.

Just in case the file gets deleted after time (limited drive space)
Here is the most important implementation files

Character + custom movement controller (not a 100% needed but might come in handy)

CharacterMovementComponentEX.cpp (374 Bytes)
CharacterMovementComponentEX.h (478 Bytes)
LandSignCharacter.cpp (5.4 KB)
LandSignCharacter.h (2.3 KB)

Player controller
MainPlayerController.cpp (2.2 KB)
MainPlayerController.h (1.3 KB)

Interface
MovementInterface.h (1.2 KB)

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