Finally!! i figured it out. i used “Layer Blend Per Bone” and added the bone name of my character’s pelvis. and it worked! now everything above pelvis is playing throwing animation and everything below it playing by locomotion walk run etc.
Finally!! i figured it out. i used “Layer Blend Per Bone” and added the bone name of my character’s pelvis. and it worked! now everything above pelvis is playing throwing animation and everything below it playing by locomotion walk run etc.