Anim montages give you the most control over animations.
If you want to call specific animations from the Character BP, you can easily do that. Just set up a variable in the Character BP that the AnimBP has access to, then do checks for it in your state machine.
If you’re looking for a way to just make the animation restart from the beginning every time, without blending maybe li’l checkbox will help?
Update: I can’t find out a way to toggle “Always Reset On Entry” outside of the state machine. If there isn’t a way, and, depending on the situation, you want it to blend, you’re probably going to have to create another state with it unchecked to get the blending.
